INSTANT BROWSE
- Attik (2)
- Creative Code 2 (1)
- D/AD Student Award Project (3)
- Interests and Hobby Work (5)
- Intermediate Studio (9)
- Invisible Architecture (9)
- Photography (3)
- Process and Production (2)
- University Year 1 Work (4)
- Virtual Environments (2)
- Visual Studies (2)
Sunday, 14 December 2008
PJ's Smoothies





Tuesday, 2 December 2008
Beautiful Sight
Thursday, 27 November 2008
Utopia dystopia Book continues...
Basically the next stage is create an experimental version of the printed book.
My book is a mixture of utopian and dystopian true facts in my life. Having many problems mainly due to parents splitting and me being daddy's little girl. Making choices that should lead to utopia but end up as dystopia; the book tells it all from 1993 till 2008.
I asked myself a few questions about the book. These are as followed:
What are the main characters?
> Daddy's Girl
> Father
> Mother
> Unluckiness
> Threat
> Hurt
> Goal
What are the main scenes?
> 1997 - Parents splitting
> 2004 - Goal
> 2007 - Reunited
> 2007 - Mother shouting
> 2007 - Threat
> 2008 - Moved with father
> 2008 - Final Choice?
How can this story be narrated?
> Animation - Stick people
> Typography Animation
> Interactive Questionnaire
> Puzzle Game - 'Reunite Daddy's Girl'
Could the narrative of this story help the girl?
50/50 Chance - If the father saw it and understands it from her point of view and life experience from her age of 4 till 19, then maybe. However, on the other hand, by working with her past she may overcome the problems she has within her that are there because of her past. She will be able understand and learn from it and change. As well as that, she may realize that shes finally done it and that 'her goal' can change slightly, but be the same via long term. After all, we are all certain her father wants the best for her.
After thinking about the questions and answers, I decided to re-create the book by converting it into a typography animation. The animation will be created with words taken from the book. I will also create a sound file that will narrate the story. As the sound is played, words will appear on the screen, at certain points, images will appear and handwritten text to emphasize the story. The colours used will be black, white and red. Black and white contrast well together, whilst red comes in with love and pain. I will also add a few subtle colours and use the red for certain harsh and loving moments, e.g. threat and loving daddy. I will also add a viewer interaction at the end of the animation. This will allow the viewer to place their opinions and thoughts of the story as it could help the girl and also get them to answer the question that appears at the end of the animation.
I next created a plan for this animation.
1st step = Write script and make changes if necessary
2nd step = Create sound file
3rd step = Plan out animation on paper for visual reference
4th step = Start creating animation
I managed to write the script and made quite a few changes till I finally was happy with it.
With Many Thanks to Anneke Pettican (tutor at Huddersfield University) who gave me details for making a high quality sound file at a radio studio on campus and Ian McNaught (technician for the Radio Studio) to create the sound file. Also many thanks to my friend for playing the role of the narrator and also to 2 of my cousins aged 10 and 3 for playing roles of 'daddy's girl' at a younger ages. I created 2 sound files whilst I was there, and then edited the first one into the second one to get the best result. Very Happy with the recording. Thanks! :D
I designed the plan of the animation before I was able to record the sound file as the Radio Studio was fully book. So designed the whole animation down on paper. This works well because I just have to copy from it when I create my animation.
And finally, this past week, I started creating my animation. I first started in After Effects, but because I'm new to the software and my deadline date in mind, I decided it would be safer to create the animation in Flash instead as in more experienced to use it.
Currently still working on the animation. It is making slow but great progress!!
Saturday, 22 November 2008
Process & Production
Within my group there is David Ford (superb animator), Ashley Bonner (great ideas), Kirstie Smith (full of everything) and there's me!! :D
Everything got to do Process & Production is recorded in a separate blog:
http://daak-pandp.blogspot.com/
Check it out!
Friday, 21 November 2008
Morphing Animation - Visual Studies
Thursday, 20 November 2008
Foundation Toy Project









Intermediate Studio
Brief: Utopia Dystopia
For this mini project, I created an A5 printed and sewn book of 26 pages. The focus of the book had to be on Utopia or Dystopia or a fusion of both.
I went through quite a few ideas before choosing which idea I picked. But before doing that, I researched into Utopia and Dystopia.
Utopia: eu=good/ou=not + topia=place = Good/No PlaceA place that doesn't exist, for example the 'perfect place'. A great example of utopia can be found in the book called 'Utopia' by Sir Thomas More (1516). Within this book Sir Thomas More described a perfect society on an imaginary island.
Dystopia: dys=bad + topia=place = Bad Place
A place that is bad. This place includes deprivation and oppression and societies which is undesirable and fictional. But this place could also sum up modern day, the wars, poverty, starving, children dying, homeless people, and many more.
In my opinion, Utopia and Dystopia is different depending on an individual. For example, my utopian place could be your dystopian, whereas your utopian place would be my dystopian. So basically utopian and dystopian place only depend on you as an individual.
Anyway, back to the brief; the focus of my utopia dystopia book was based on true facts about my life from 1993 till 2008. I knew it wasn't going to be easy writing about my past which I repressed deep in a small box at the back of my head, but I thought it could possibly help my overcome my past since it still haunts me.
This is my cover I designed for my book.
Creative Code 2
Todays lesson was an introduction to Creative Code 2.
For the next few weeks we will be studying data visualization. Therefore to start off, what is data visualization?
Data Visualization
“Data presentation can be beautiful, elegant and descriptive. There is a variety of conventional ways to visualize data - tables, histograms, pie charts and bar graphs are being used every day, in every project and on every possible occasion. However, to convey a message to your readers effectively, sometimes you need more than just a simple pie chart of your results. In fact, there are much better, profound, creative and absolutely fascinating ways to visualize data. Many of them might become ubiquitous in the next few years.” (www.smashingmagazine.com)
RESEARCH
Wooden Brain - Neil Fraser
The Wooden 3D Brain is created by 60 one-inch cubes, printed 9 selected cross-sections and their mirror images via MRI scans, sliced the prints into 266 squares and basically glued them to the correct internal faces.
The image shown above is the the fully assembled wooden block.
When moving the first row, it reveals one of two sagittal planes; basically revealing the left side of the brain/head as shown below.
When moving the horizontal axis, coronal planes are revealed; basically revealing the front of the brain/head as shown below.
Not only that, but you can also remove the top two layers of wooden blocks to reveal the other transverse planes as show below.
This next picture really interests me, because you can also remove individual blocks to see what is inside the brain, which is really amazing! :D
And lastly, because it is a 3D model made out of 60 cubes, you can also have fun to reassemble them. Although it would be pretty tough, unless your an expect, then it would take about 20minutes to solve.
Source: http://neil.fraser.name/news
Check this out for more information about the Wooden Brain.
Sewing Machine - Sounds.Butter
Sounds.Butter is an interactive design.

The sewing machine is electronically enhanced, and able to represent sound through the height of the stitches it creates. The resulting stitch pattern thus becomes visually similiar to an equalizer timeline. Unfortunately, currently a non-working prototype only.
As you can see from the picture above that it looks pretty cool, shame is a prototype.
I have created a separate blog for Creative Code 2, for all my Creative Code work please visit:
Foundation Studio- Loch Ness Monster





Finally created a Blog
To start off with, these are the pieces of work I have done in the past including work from my first year at university. Feel free to write any comments as it could help me improve my work.
Enjoy!
Work from my first year at university:




![[Brain puzzle: Complete]](http://neil.fraser.name/news/2008/woodbrain/x-complete.jpg)
![[Brain puzzle: Sagittal slice]](http://neil.fraser.name/news/2008/woodbrain/x-sagittal.jpg)
![[Brain puzzle: Coronal slice]](http://neil.fraser.name/news/2008/woodbrain/x-coronal.jpg)
![[Brain puzzle: Transverse slice]](http://neil.fraser.name/news/2008/woodbrain/x-transverse.jpg)
![[Brain puzzle: Custom slice]](http://neil.fraser.name/news/2008/woodbrain/x-custom.jpg)
![[Brain puzzle: Scrambled pieces]](http://neil.fraser.name/news/2008/woodbrain/x-pieces.jpg)











